local tbFubenSetting = {}
Fuben:SetFubenSetting(36, tbFubenSetting)
tbFubenSetting.szFubenClass = "PersonalFubenBase"
tbFubenSetting.szName = "测试副本"
tbFubenSetting.szNpcPointFile = "Setting/Fuben/PersonalFuben/3_7/NpcPos.tab"
tbFubenSetting.szPathFile = "Setting/Fuben/PersonalFuben/3_7/NpcPath.tab"
tbFubenSetting.tbBeginPoint = {2320, 3214}
tbFubenSetting.nStartDir = 13
tbFubenSetting.ANIMATION = {
  [1] = "Scenes/camera/shanzhuang06_cam1.controller",
  [2] = "Scenes/camera/fb_shanzhuang06/fb_shanzhuang06.controller"
}
tbFubenSetting.NPC = {
  [1] = {
    nTemplate = 832,
    nLevel = 30,
    nSeries = -1
  },
  [2] = {
    nTemplate = 1486,
    nLevel = 30,
    nSeries = -1
  },
  [3] = {
    nTemplate = 836,
    nLevel = 31,
    nSeries = -1
  },
  [4] = {
    nTemplate = 1487,
    nLevel = 32,
    nSeries = -1
  },
  [5] = {
    nTemplate = 841,
    nLevel = 32,
    nSeries = 0
  },
  [7] = {
    nTemplate = 104,
    nLevel = 30,
    nSeries = 0
  },
  [8] = {
    nTemplate = 765,
    nLevel = 32,
    nSeries = 0
  },
  [9] = {
    nTemplate = 764,
    nLevel = 32,
    nSeries = 0
  },
  [10] = {
    nTemplate = 834,
    nLevel = 32,
    nSeries = 0
  },
  [11] = {
    nTemplate = 1348,
    nLevel = 32,
    nSeries = 0
  },
  [12] = {
    nTemplate = 1286,
    nLevel = 32,
    nSeries = 0
  }
}
tbFubenSetting.LOCK = {
  [1] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        1,
        1044,
        false
      }
    },
    tbUnLockEvent = {
      {
        "SetShowTime",
        20
      },
      {
        "PlayCameraAnimation",
        1,
        2
      },
      {
        "PlayCameraEffect",
        9060
      },
      {
        "SetAllUiVisiable",
        false
      },
      {
        "SetForbiddenOperation",
        true
      },
      {
        "AddNpc",
        7,
        2,
        0,
        "wall1",
        "wall_1_1",
        false,
        32
      },
      {
        "AddNpc",
        1,
        2,
        4,
        "menwei",
        "3_7_1_1",
        1,
        0,
        0,
        0,
        0
      },
      {
        "ChangeNpcFightState",
        "menwei",
        0,
        0
      },
      {
        "SetNpcProtected",
        "menwei",
        1
      },
      {
        "AddNpc",
        3,
        1,
        6,
        "guaiwu1",
        "Stage_1_2",
        1,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        1,
        6,
        6,
        "guaiwu1",
        "Stage_1_1",
        1,
        0,
        0,
        0,
        0
      },
      {
        "ChangeNpcFightState",
        "guaiwu1",
        0,
        0
      },
      {
        "SetNpcProtected",
        "guaiwu1",
        1
      },
      {
        "AddNpc",
        4,
        1,
        7,
        "guaiwu2",
        "3_7_2_2_1",
        false,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        2,
        3,
        7,
        "guaiwu2",
        "3_7_2_2_2",
        false,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        4,
        1,
        7,
        "guaiwu2",
        "3_7_2_3_1",
        false,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        2,
        3,
        7,
        "guaiwu2",
        "3_7_2_3_2",
        false,
        0,
        0,
        0,
        0
      },
      {
        "ChangeNpcFightState",
        "guaiwu2",
        0,
        0
      },
      {
        "SetNpcProtected",
        "guaiwu2",
        1
      },
      {
        "AddNpc",
        5,
        1,
        17,
        "BOSS",
        "3_7_6",
        2,
        48,
        0,
        0,
        0
      },
      {
        "ChangeNpcFightState",
        "BOSS",
        0,
        0
      },
      {
        "SetNpcProtected",
        "BOSS",
        1
      },
      {
        "SetAiActive",
        "BOSS",
        0
      },
      {
        "AddNpc",
        1,
        2,
        15,
        "guaiwu4",
        "Stage_4_1_1",
        2,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        1,
        2,
        15,
        "guaiwu4",
        "Stage_4_1_2",
        2,
        60,
        0,
        0,
        0
      },
      {
        "ChangeNpcFightState",
        "guaiwu4",
        0,
        0
      },
      {
        "SetNpcProtected",
        "guaiwu4",
        1
      },
      {
        "SetHeadVisiable",
        "menwei",
        false,
        0
      },
      {
        "SetHeadVisiable",
        "guaiwu1",
        false,
        0
      },
      {
        "SetHeadVisiable",
        "guaiwu2",
        false,
        3
      },
      {
        "SetHeadVisiable",
        "guaiwu4",
        false,
        0
      },
      {
        "SetHeadVisiable",
        "BOSS",
        false,
        0
      }
    }
  },
  [2] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {1},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "SetAllUiVisiable",
        true
      },
      {
        "SetForbiddenOperation",
        false
      },
      {
        "LeaveAnimationState",
        true
      }
    }
  },
  [3] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {2},
    tbStartEvent = {
      {
        "ChangeFightState",
        1
      },
      {
        "TrapUnlock",
        "TrapLock1",
        3
      },
      {
        "SetTargetPos",
        3843,
        3009
      }
    },
    tbUnLockEvent = {
      {"AddAnger", 260},
      {
        "ClearTargetPos"
      },
      {
        "ChangeNpcFightState",
        "menwei",
        1,
        0
      },
      {
        "SetNpcProtected",
        "menwei",
        0
      },
      {
        "SetNpcBloodVisable",
        "menwei",
        true,
        0
      },
      {
        "NpcBubbleTalk",
        "menwei",
        "想要见到教主，先过我这关！",
        3,
        0.5,
        1
      },
      {
        "SetHeadVisiable",
        "menwei",
        true,
        0
      },
      {
        "SetHeadVisiable",
        "guaiwu1",
        true,
        0
      },
      {
        "SetHeadVisiable",
        "BOSS",
        true,
        0
      },
      {
        "SetNpcBloodVisable",
        "BOSS",
        false,
        0
      }
    }
  },
  [4] = {
    nTime = 0,
    nNum = 2,
    tbPrelock = {3},
    tbStartEvent = {},
    tbUnLockEvent = {
      {"AddAnger", 260},
      {"DoDeath", "wall1"},
      {
        "OpenDynamicObstacle",
        "ops1"
      },
      {
        "AddNpc",
        7,
        2,
        0,
        "wall2",
        "wall_1_2",
        false,
        16
      },
      {
        "SetTargetPos",
        5081,
        3058
      }
    }
  },
  [5] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {4},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock2",
        5
      }
    },
    tbUnLockEvent = {
      {"AddAnger", 260},
      {
        "ClearTargetPos"
      },
      {
        "ChangeNpcFightState",
        "guaiwu1",
        1,
        0
      },
      {
        "SetNpcProtected",
        "guaiwu1",
        0
      },
      {
        "SetNpcBloodVisable",
        "guaiwu1",
        true,
        0
      },
      {
        "NpcBubbleTalk",
        "guaiwu1",
        "今日定叫你有来无回！！",
        4,
        0.5,
        1
      }
    }
  },
  [6] = {
    nTime = 0,
    nNum = 7,
    tbPrelock = {5},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "SetHeadVisiable",
        "guaiwu2",
        true,
        0
      },
      {
        "ChangeNpcFightState",
        "guaiwu2",
        1,
        0
      },
      {
        "SetNpcProtected",
        "guaiwu2",
        0
      }
    }
  },
  [7] = {
    nTime = 0,
    nNum = 8,
    tbPrelock = {6},
    tbStartEvent = {},
    tbUnLockEvent = {
      {"DoDeath", "wall2"},
      {
        "OpenDynamicObstacle",
        "ops2"
      },
      {
        "AddNpc",
        7,
        1,
        0,
        "wall3",
        "wall_1_3",
        false,
        16
      },
      {
        "SetTargetPos",
        5784,
        6144
      }
    }
  },
  [8] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {7},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock4",
        8
      }
    },
    tbUnLockEvent = {
      {"AddAnger", 260},
      {
        "ClearTargetPos"
      },
      {
        "AddNpc",
        1,
        4,
        9,
        "guaiwu3",
        "Stage_3_1",
        1,
        -1,
        0,
        0,
        0
      },
      {
        "AddNpc",
        2,
        4,
        9,
        "guaiwu3",
        "Stage_3_2",
        1,
        -1,
        2,
        0,
        0
      },
      {
        "AddNpc",
        1,
        4,
        9,
        "guaiwu3",
        "Stage_3_3",
        1,
        -1,
        4,
        0,
        0
      },
      {
        "NpcBubbleTalk",
        "guaiwu3",
        "大伙一起上，将此人擒下交予教主！",
        4,
        2,
        1
      }
    }
  },
  [9] = {
    nTime = 0,
    nNum = 12,
    tbPrelock = {8},
    tbStartEvent = {},
    tbUnLockEvent = {
      {"DoDeath", "wall3"},
      {
        "OpenDynamicObstacle",
        "ops3"
      },
      {
        "OpenDynamicObstacle",
        "ops4"
      },
      {
        "ChangeNpcFightState",
        "guaiwu4",
        0,
        0
      },
      {
        "SetNpcProtected",
        "guaiwu4",
        1
      }
    }
  },
  [10] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {9},
    tbStartEvent = {
      {
        "TrapUnlock",
        "TrapLock5",
        10
      },
      {
        "ChangeTrap",
        "TrapLock5",
        nil,
        nil,
        nil,
        nil,
        nil,
        true
      },
      {
        "SetTargetPos",
        3745,
        8534
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "RaiseEvent",
        "CloseDynamicObstacle",
        "ops4"
      },
      {
        "AddNpc",
        7,
        2,
        0,
        "wall2",
        "wall_1_4",
        false,
        32
      }
    }
  },
  [13] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {10},
    tbStartEvent = {
      {
        "ShowAllRepresentObj",
        false
      },
      {
        "SetAllUiVisiable",
        false
      },
      {
        "SetForbiddenOperation",
        true
      },
      {
        "PlayCameraAnimation",
        2,
        13
      },
      {
        "PlayCameraEffect",
        9126
      },
      {
        "PlayEffect",
        9127,
        0,
        0,
        0,
        1
      },
      {"PlaySound", 48}
    },
    tbUnLockEvent = {
      {
        "LeaveAnimationState",
        true
      },
      {
        "ShowAllRepresentObj",
        true
      }
    }
  },
  [11] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {13},
    tbStartEvent = {
      {
        "MoveCameraToPosition",
        0,
        3,
        6054,
        8566,
        10
      },
      {
        "SetAllUiVisiable",
        false
      },
      {
        "SetForbiddenOperation",
        true
      },
      {
        "AddNpc",
        8,
        1,
        0,
        "npc",
        "yangyingfeng",
        false,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        9,
        1,
        0,
        "npc1",
        "nalanzhen",
        false,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        10,
        1,
        0,
        "npc2",
        "yuemeier",
        false,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        11,
        1,
        0,
        "npc3",
        "qiangwei",
        false,
        0,
        0,
        0,
        0
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "npc4",
        "zixuan",
        false,
        0,
        0,
        0,
        0
      },
      {
        "ChangeNpcAi",
        "npc",
        "Move",
        "path_yyf",
        11,
        1,
        1,
        0,
        0
      },
      {
        "ChangeNpcAi",
        "npc1",
        "Move",
        "path_nlz",
        0,
        1,
        1,
        0,
        0
      },
      {
        "ChangeNpcAi",
        "npc2",
        "Move",
        "path_yme",
        0,
        1,
        1,
        0,
        0
      },
      {
        "ChangeNpcAi",
        "npc3",
        "Move",
        "path_qw",
        0,
        1,
        1,
        0,
        0
      },
      {
        "ChangeNpcAi",
        "npc4",
        "Move",
        "path_zx",
        0,
        1,
        1,
        0,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc2",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc3",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc4",
        false,
        0
      }
    },
    tbUnLockEvent = {
      {
        "SetNpcDir",
        "npc",
        48
      }
    }
  },
  [12] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {11},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        12,
        1102,
        false,
        1
      }
    },
    tbUnLockEvent = {}
  },
  [14] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {12},
    tbStartEvent = {
      {
        "SetNpcDir",
        "npc",
        16
      },
      {
        "RaiseEvent",
        "ShowTaskDialog",
        14,
        1103,
        false,
        2
      }
    },
    tbUnLockEvent = {
      {
        "PlayCameraEffect",
        9119
      },
      {
        "SetAllUiVisiable",
        true
      },
      {
        "SetForbiddenOperation",
        false
      },
      {
        "LeaveAnimationState",
        true
      }
    }
  },
  [17] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {14},
    tbStartEvent = {
      {"DelNpc", "npc1"},
      {"DelNpc", "npc2"},
      {"DelNpc", "npc3"},
      {"DelNpc", "npc4"},
      {
        "SetNpcBloodVisable",
        "npc",
        true,
        0
      },
      {
        "SetHeadVisiable",
        "guaiwu4",
        true,
        0
      },
      {
        "ChangeNpcFightState",
        "guaiwu4",
        1,
        0
      },
      {
        "SetNpcProtected",
        "guaiwu4",
        0
      },
      {
        "NpcBubbleTalk",
        "guaiwu4",
        "哪里来的家伙，竟敢对教主无理！",
        4,
        0.5,
        1
      },
      {
        "NpcBubbleTalk",
        "BOSS",
        "杨影枫，就让你见识一下我无忧教的实力吧！",
        4,
        0.5,
        1
      },
      {
        "NpcBubbleTalk",
        "npc",
        "纳兰潜凛！今日就让我来终结你的野心吧！",
        4,
        3,
        1
      },
      {
        "AddNpc",
        3,
        1,
        0,
        "guaiwu4",
        "3_7_5_1_1",
        false,
        0,
        5,
        0,
        0
      },
      {
        "AddNpc",
        4,
        1,
        0,
        "guaiwu4",
        "3_7_5_1_2",
        false,
        0,
        5,
        0,
        0
      },
      {
        "AddNpc",
        2,
        4,
        0,
        "guaiwu5",
        "3_7_6_3",
        false,
        0,
        5,
        9004,
        0.5
      },
      {
        "SetNpcProtected",
        "BOSS",
        0
      },
      {
        "SetNpcBloodVisable",
        "BOSS",
        true,
        0
      },
      {
        "ChangeNpcFightState",
        "BOSS",
        1,
        0
      },
      {
        "SetAiActive",
        "BOSS",
        1
      },
      {
        "NpcHpUnlock",
        "BOSS",
        17,
        30
      },
      {
        "BlackMsg",
        "击败纳兰潜凛！"
      }
    },
    tbUnLockEvent = {
      {"DoDeath", "guaiwu4"},
      {"DoDeath", "guaiwu5"}
    }
  },
  [18] = {
    nTime = 0.2,
    nNum = 0,
    tbPrelock = {17},
    tbStartEvent = {
      {
        "PlayCameraEffect",
        9119
      },
      {"DelNpc", "BOSS"},
      {"DelNpc", "npc"}
    },
    tbUnLockEvent = {}
  },
  [20] = {
    nTime = 600,
    nNum = 0,
    tbPrelock = {1},
    tbStartEvent = {
      {
        "RaiseEvent",
        "RegisterTimeoutLock"
      }
    },
    tbUnLockEvent = {
      {"GameLost"}
    }
  },
  [30] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {9},
    tbStartEvent = {
      {
        "TrapUnlock",
        "GoPoint1",
        30
      }
    },
    tbUnLockEvent = {
      {
        "SetTargetPos",
        3768,
        8453
      }
    }
  },
  [31] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {30},
    tbStartEvent = {
      {
        "TrapUnlock",
        "GoPoint2",
        31
      }
    },
    tbUnLockEvent = {
      {
        "SetTargetPos",
        4796,
        8559
      }
    }
  },
  [32] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {18},
    tbStartEvent = {
      {
        "MoveCameraToPosition",
        32,
        1,
        5700,
        8564,
        5
      },
      {
        "SetAllUiVisiable",
        false
      },
      {
        "SetForbiddenOperation",
        true
      },
      {
        "RaiseEvent",
        "ShowPartnerAndHelper",
        false
      },
      {
        "RaiseEvent",
        "ShowPlayer",
        false
      },
      {
        "AddNpc",
        5,
        1,
        0,
        "BOSS",
        "nalanqianlin",
        false,
        48,
        0,
        0,
        0
      },
      {
        "SetNpcProtected",
        "BOSS",
        1
      },
      {
        "DoCommonAct",
        "BOSS",
        36,
        0,
        1,
        0
      },
      {
        "AddNpc",
        8,
        1,
        0,
        "npc",
        "path_yyf",
        false,
        48,
        0,
        0,
        0
      },
      {
        "AddNpc",
        9,
        1,
        0,
        "npc1",
        "nalanzhen1",
        false,
        64,
        0,
        0,
        0
      },
      {
        "DoCommonAct",
        "npc1",
        37,
        0,
        1,
        0
      },
      {
        "AddNpc",
        10,
        1,
        0,
        "npc2",
        "yuemeier1",
        false,
        36,
        0,
        0,
        0
      },
      {
        "AddNpc",
        11,
        1,
        0,
        "npc3",
        "qiangwei1",
        false,
        16,
        0,
        0,
        0
      },
      {
        "AddNpc",
        12,
        1,
        0,
        "npc4",
        "zixuan1",
        false,
        16,
        0,
        0,
        0
      },
      {
        "SetNpcBloodVisable",
        "BOSS",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc2",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc3",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc4",
        false,
        0
      }
    },
    tbUnLockEvent = {}
  },
  [33] = {
    nTime = 25,
    nNum = 0,
    tbPrelock = {32},
    tbStartEvent = {
      {
        "NpcBubbleTalk",
        "npc1",
        "爹……你不要死……",
        3,
        0.5,
        1
      },
      {
        "NpcBubbleTalk",
        "BOSS",
        "真儿……这是我咎由自取……你不要难过了……",
        3,
        3.5,
        1
      },
      {
        "NpcBubbleTalk",
        "npc2",
        "……爹……",
        3,
        6.5,
        1
      },
      {
        "NpcBubbleTalk",
        "BOSS",
        "眉儿……你终于肯叫我爹了……",
        3,
        9.5,
        1
      },
      {
        "NpcBubbleTalk",
        "npc3",
        "爹……你的仇……影枫哥已经替你报了……",
        3,
        12.5,
        1
      },
      {
        "NpcBubbleTalk",
        "npc",
        "唉……",
        3,
        15.5,
        1
      },
      {
        "NpcBubbleTalk",
        "BOSS",
        "杨影枫……你要好好待我两个女儿……否则我……",
        3,
        18.5,
        1
      },
      {
        "NpcBubbleTalk",
        "npc",
        "你放心，我会的。",
        3,
        21.5,
        1
      },
      {
        "NpcBubbleTalk",
        "npc1",
        "……爹……",
        3,
        24.5,
        1
      }
    },
    tbUnLockEvent = {}
  },
  [34] = {
    nTime = 2,
    nNum = 0,
    tbPrelock = {33},
    tbStartEvent = {
      {
        "BlackMsg",
        "一代枭雄纳兰潜凛死去了"
      }
    },
    tbUnLockEvent = {
      {
        "SetAllUiVisiable",
        true
      },
      {
        "SetForbiddenOperation",
        false
      },
      {
        "LeaveAnimationState",
        true
      },
      {"GameWin"}
    }
  },
  [35] = {
    nTime = 7.6,
    nNum = 0,
    tbPrelock = {10},
    tbStartEvent = {},
    tbUnLockEvent = {}
  },
  [36] = {
    nTime = 2,
    nNum = 0,
    tbPrelock = {35},
    tbStartEvent = {
      {
        "OpenWindowAutoClose",
        "BossReferral",
        "纳",
        "兰潜凛",
        "无忧教主、忘忧岛主"
      }
    },
    tbUnLockEvent = {
      {
        "CloseWindow",
        "BossReferral"
      }
    }
  }
}
